Tag Archives: Game programming

@gSchool Week 21

This week, we began holding Rails workshops for class deep dives with plenty of student participation in the learning process. The workshops have been extremely interactive with lots of time for Q and A, and have been a high point of … Continue reading

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@gSchool Week 20

It’s interesting how the class structure has changed so much since gSchool started 20 weeks ago. Previously, most learning happened in group or pair settings. We still hold optional group activities on a daily basis (reviewing topics such as whiteboarding data model structures), … Continue reading

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@gSchool Week 13

This upcoming Tuesday is the inaugural Demo Night in which a handful of gSchool students will present personal projects-in-progress. Having glimpsed some of the projects, I am thoroughly impressed with what’s been accomplished during the past 13 weeks. Not knowing what’s ‘under the … Continue reading

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@gSchool Week 11

The week was full of excitement during Boulder Startup Week. gSchool students had the opportunity to be introduced to and bond with the tech community through local events and meetups. Our class represented by having several from the cohort form teams to enter and win 1st … Continue reading

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Tuskegee

So much time this week was spent out of town. A relative (common-law) was in very poor health and wasn’t expected to live. Latest news is that he’s regained consciousness and is sitting up to eat, so we’re relieved and … Continue reading

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Prove Me Wrong

I saw a Twitter post tonight from a woman who got accepted into coding school. To make this happen for myself, I need to just keep coding and expanding my knowledge, regardless of the ‘slow pace’. Reading: 3D Game Programming … Continue reading

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Never Too Late

Being able to dedicate concentrated hours a day for study easily is the largest impetus for searching out a coding bootcamp. The idea of having a versed roadmap as a guide and the support of a dynamic learning environment… it’s … Continue reading

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